INTERACTIVE
The Garden
GEN 0000 · B3/S23 · POP 0000
Click or drag to paint cells. The grid wraps at edges (torus). The rule mutates every 12 generations: B3/S23 → B36/S23 → B3/S1234 → repeat.
MACHINE A — CELLULAR AUTOMATON
Paint living cells. Watch them evolve by simple rules. See gliders, oscillators, and chaotic structures emerge from nothing. Three rule sets. Infinite generations.
INTERACTIVE
GEN 0000 · B3/S23 · POP 0000
Click or drag to paint cells. The grid wraps at edges (torus). The rule mutates every 12 generations: B3/S23 → B36/S23 → B3/S1234 → repeat.
Conway's Game of Life is a zero-player game — a cellular automaton invented by British mathematician John Horton Conway in 1970. You set an initial configuration of living cells on a grid, then watch as they evolve generation by generation according to simple deterministic rules.
Despite these simple rules, the Game of Life is Turing complete — it can simulate any computer program. People have built logic gates, counters, and even a Game of Life inside Game of Life within it.
Still lifes (blocks, beehives, loaves) never change. Oscillators (blinkers, toads, beacons, pulsars) repeat after a fixed period. Spaceships (gliders, lightweight/middleweight/heavyweight spaceships) translate across the grid. Guns periodically emit spaceships. Chaos — random soups often explode into complex, long-lived activity before settling.
Conway's Game of Life is a cellular automaton devised by mathematician John Horton Conway in 1970. It consists of a grid of cells that live, die, or multiply based on how many living neighbors they have. Despite simple rules, it produces complex, emergent patterns.
Yes, completely free. No download, no install, no account, no ads. It runs entirely in your browser using JavaScript and HTML5 Canvas.
These are rule sets for cellular automata. B3/S23 is classic Conway: a dead cell is Born with exactly 3 neighbors, a live cell Stays alive with 2 or 3 neighbors. B36/S23 (HighLife) adds birth with 6 neighbors. B3/S1234 is a more permissive survival rule that creates denser, longer-lived patterns.
The grid wraps around at the edges — the left edge connects to the right, the top to the bottom. This means patterns can move across boundaries seamlessly, effectively making the grid a donut shape (torus).
Yes. The canvas is responsive and supports touch — tap and drag to paint cells. All controls work on mobile devices.